Forces in Motion
Speed, velocity, acceleration and the graphs that capture them. Work through the equations of motion and learn to read a distance-time graph from a velocity-time graph without mixing them up.
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Forces in Motion 🏃
Before you can explain WHY things move, you have to describe HOW they move — how far, how fast, and how quickly that speed changes. This module builds the toolkit: scalars and vectors, the equations of motion, and the two graphs that capture it all.
Scalars and vectors 🧭
A **scalar** has only **size**; a **vector** has size **and direction**. • **Distance** (how far you travel) and **speed** are **scalars**. • **Displacement** (distance in a straight line from the start, with direction) and **velocity** (speed in a given direction) are **vectors**.
Match each quantity to its meaning
- Distance
- Displacement
- Speed
- Velocity
- How far an object travels overall, with no direction
- How far, and in what direction, an object is from its start
- How fast an object moves, with no direction
- How fast an object moves in a given direction
Spot the vectors
Select ALL THREE of these quantities that are vectors (they have a direction).
- Displacement
- Velocity
- Acceleration
- Distance
- Speed
- Time
Going in circles 🔄
Because velocity is a vector, it changes if **either** the speed **or** the direction changes. **(Higher tier)** An object moving in a circle at a **constant speed** still has a **continuously changing velocity**, because its direction is always changing. A changing velocity is an acceleration — so a **resultant force** is needed to keep it moving in the circle.
Round the roundabout
A car drives around a roundabout at a steady 10 m/s. Is it accelerating?
- Yes — its direction keeps changing, so its velocity changes, which is an acceleration
- No — its speed is constant, so it cannot be accelerating
- No — acceleration only happens when moving in a straight line
- Only at the exact moment it enters the roundabout
How fast? 🚶
**Speed** is how fast something moves. Some typical values worth knowing: • Walking ≈ **1.5 m/s** • Running ≈ **3 m/s** • Cycling ≈ **6 m/s** • A car ≈ **25 m/s** Sound travels through air at about **330 m/s**. Real speeds vary with age, fitness, terrain and wind.
Match each to its typical speed
- Walking
- Running
- Cycling
- Sound in air
- About 1.5 m/s
- About 3 m/s
- About 6 m/s
- About 330 m/s
Find the speed
An interactive activity.
Distance-time graphs 📈
On a **distance-time graph**, the **gradient (steepness) is the speed**: a steeper line means a faster object, and a **flat, horizontal line means the object is stationary**. **(Higher tier)** A curved line means the speed is changing (accelerating); the speed at an instant is the gradient of the **tangent** to the curve.
Plot the journey
An interactive activity.
Acceleration 🚀
**Acceleration** measures how quickly velocity changes: **a = Δv / t** (change in velocity ÷ time taken), measured in **m/s²**. Speeding up is a positive acceleration; slowing down is a negative acceleration (a deceleration).
Find the acceleration
An interactive activity.
The motion equation ⚗️
For **uniform (constant) acceleration**, a given equation links the velocities, acceleration and distance: **v² − u² = 2 a s** where u = starting velocity, v = final velocity, a = acceleration and s = distance travelled.
Find the final velocity
An interactive activity.
Velocity-time graphs 📉
On a **velocity-time graph**, two things matter: • the **gradient is the acceleration** • the **area under the line is the distance travelled** Take care — these mean different things from a distance-time graph, where the gradient is the speed.
Distance from a velocity-time graph
An interactive activity.
Distance under the line
An interactive activity.
Which graph is which?
Select ALL THREE statements about motion graphs that are TRUE.
- On a distance-time graph, the gradient is the speed
- On a velocity-time graph, the gradient is the acceleration
- On a velocity-time graph, the area under the line is the distance
- On a distance-time graph, the area under the line is the speed
- On a velocity-time graph, the gradient is the distance
- On a distance-time graph, a flat line means constant speed
Motion summary
Distance and speed are _____, while displacement and velocity are vectors because they have direction. On a distance-time graph the gradient is the _____. Acceleration is a = Δv ÷ _____. On a velocity-time graph, the area under the line is the _____ travelled.